I’ve just released my first TRS-80 game called Breakdown. It’s a derivative of the classic video game Breakout with a little bit of Tetris. It’s written in Z-80 assembly and runs on most TRS-80s. The goal of the game is to score as many points as possible by breaking as many bricks as possible with a bouncing ball while trying to keep the ball in play and avoiding falling bricks. Give it a try and let me know how it goes.