By | March 4, 2018

I’ve just released my first TRS-80 game called Breakdown. It’s a derivative of the classic video game Breakout with a little bit of Tetris. It’s written in Z-80 assembly and runs on most TRS-80s. The goal of the game is to score as many points as possible by breaking as many bricks as possible with a bouncing ball while trying to keep the ball in play and avoiding falling bricks.  Give it a try and let me know how it goes.

4 thoughts on “Breakdown

  1. Anthony Coghlan

    Hello, Peter – nicely done with Breakdown. I enjoyed playing it on a Model 3 emulator and suspect I’d enjoy it even more on my actual Model 4 (which now has FreHD and HRG on it). My first exposure to Breakout-type games (more like Pong or table tennis, really) was on an early Fairchild game system. Wish I’d kept that old system. I’m fairly sure it would still work 40 years later. But I share the passion for TRS-80s.

    I also really like your HRG image converter online but incidentally can’t get it to work lately (“500 server error” or something like that). Do you still support that excellent tool?

    Best wishes,

    1. Peter Cetinski Post author

      Hi Anthony, I’m glad you enjoyed Breakdown!

      In regards to the Image Generator, I just tested it and it worked fine. You need to make sure the URL you are using is a direct link to an image, rather than to a webpage. The URL should end in .jpg, .gif or .png. Try that and let me know how it works our for you.


  2. Phil Scopes

    I just found your website through the Tandy Assembly site. I saw the video on Breakdown. Can you catch the falling blocks like powerups in Arkanoid, or do they kill you?

    By the way, I was a Model I user as a kid, and now I run my own business providing automated phone applications marketed to the blind. I run a voicemail system that includes many features modeled after text-based BBS’s such as public message boards.

    1. Peter Cetinski Post author

      Hi, Phil. Currently in the game the falling bricks will kill you. However, I like the idea of catching them too. Maybe I can add a special brick that you catch for points rather than kills you?


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